May 29, 2014
Wolfenstein: The New Order Review
The casual gamer may look at Wolfenstein: The New Order and think its just another first-person shooter. That's not the case at all. The main plotline begins as you take on the role of soldier in the US Army, Captain B.J. Blazkowicz in 1946. The fight begins as you assault the stronghold of Deathshed-General, William Strasse. After a failed attempt at attacking the stronghold you find yourself awake (not going to reveal spoilers) years later in 1960. This is where the meat of the story takes place.
The story of Wolfenstein: The New Order goes really deep. As Blazowicz your goal is to fight back against the Nazi regime who now has control of the world after being victorious in World War 2. The developers had a story to tell and they did so without the story being boring or lackluster. Blazkowicz has emotional encounters with other characters that walk the same line as him. Voice acting is superb and nothing really seems all too forced.
Now lets talk about controls. For the most part its like your average FPS and everything works smoothly. My only complaint is switching weapons can be a little confusing at first. To select a secondary weapon you must take out your primary weapon, and then select whichever secondary weapon you want in order to equip it. Not being used to that, there were quite a few times in a gunfight I equipped the wrong weapon resulting in my death.
Not an overly long campaign but depending on your pace, it's anywhere from 10-15 hours which I believe is a perfect window for a FPS. When trying to decide what difficulty you want to choose, avoid jumping into the hardest. Not because of difficulty, more so to learn the ropes of the game and get accustomed to the stealth elements. Being stealthy however is easy to learn considering enemy AI are completely idiotic. You can silently kill someone in a matter of a couple feet from a guard and he'll look at the body as if nothing was there at all.
There's almost no character customization in Wolfenstein: The New Order. Only things in that area are perks and weapon upgrades. Perks can be unlocked at any time by completing the required tasks such as kill a commander with grenade, just to name one off. They don't need to be selected. Once unlocked they become active. Weapon upgrades for the most part are found lying around with a few being tied to perks. Not a whole lot to be found, most being for a tool found later on in the story.
Final Say: Overall the game is a breath of fresh air from the onslaught of boring and mundane shooters that clutter the gaming world. It has its faults just like any other because nothing is perfect, but in the interest of not spoiling anything its hard to talk in great detail about this game. I strongly recommend picking this game up and giving it a try. It's absolutely worth at least a rental.